Initially I was going to post about King of Fighters: XIII, but Skullgirls was brought to my attention. Set to be realeased in early 2012 and Developed by Reverge Labs, this high paced 2-D fighter has the most frames of animation per character of any fighting game. This newcomer is already gaining popularity and quite the attention in the gaming community. Set to be released on the PS3 and Xbox360 the game promises to appeal to from the competitive gamer to the casual gamer. Classic six-button game play with of course means it includes special moves and an anti-infinite combo system to keep competitive game play from being abusive. So far only eight characters will be available to play at launch with more unlockables set to come. My favorite part about learning about this work in progress has to be that Michiru Yamane will be composing the music for Skullgirls. She's well known for her work on Konami's Castlevania series, which of course I'm also a huge fan.
Click the link for more info about Skullgirls.
I'm out for now, but I assure you all I'll start updating on a regular basis again. Just trying to get back into the swing of things ;) Happy gaming!